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1. [REQUESTS] Don't make corpses disapear - in Feedback/Requests [original thread]
I'd like to see planet corpse collectors go about cleaning the wreckage. We got vehicle ships, why not little robots come out and disassemble bodies and vehicle husks?
- by Blind Omen Fyre - at 2012.07.15 13:59:00
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2. [Request] Testing mic for Voice Chat - in Feedback/Requests [original thread]
Also have a receive volume test so you can adjust bluetooth volume before you start combat and realize everyone is whispering. So you can hear others without on the spot battle adjustments.
- by Blind Omen Fyre - at 2012.07.07 04:07:00
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3. [request] use the Left Click to Alert medics when shot down - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: i would like a skill to extend bleed out and possible resist getting bleed out so they would have to put more shoots into you to finish you off. Have different levels of that skill with #5 being crippled shooting sidea...
- by Blind Omen Fyre - at 2012.07.07 04:04:00
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4. Turret Position Indicators - in Feedback/Requests [original thread]
Could we please see where we are facing in relation to the vehicle? We bobble around like there's no freakin' tomorrow.
- by Blind Omen Fyre - at 2012.07.06 23:08:00
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5. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: Prone? Meh, not interested. Not sure what use Prone would be really. You're a sniper/machine gunner and you've found the perfect hill. Its curves are lush with all the perfect slopes and dimples. You gently wedge yourself...
- by Blind Omen Fyre - at 2012.07.05 00:23:00
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6. PS+ members and time/money spent to test your game. - in Feedback/Requests [original thread]
Paran Tadec wrote: Unfortunately in recents years all betas are really just demos of a finished game. Dust514 is a true beta. HTFU. Your my hero.
- by Blind Omen Fyre - at 2012.07.04 20:06:00
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7. { Request } Limit vehicle use - in Feedback/Requests [original thread]
At least Militia vehicles are only cardboard cutouts of the real thing. I do agree, though, don't give 'em away for free.
- by Blind Omen Fyre - at 2012.07.04 07:50:00
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8. Blood, WHERE is the BLOOD !! - in Feedback/Requests [original thread]
I thought realistic death globs of clones spraying against concrete was a cool image. Maybe I'm wrong and we just want static death corpses. Or maybe you're all a bunch of squeamish pussies! Blood for the Blood God, Skulls for the Skull Throne! ...
- by Blind Omen Fyre - at 2012.07.04 07:44:00
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9. [Request] Sliding - in Feedback/Requests [original thread]
Templar Two wrote: Crysis 2 had a good slide IMO...maybe a bit too long. Here we use suits as well so that is the closes example I can give. Freakin' Vanquish slide everywhere.
- by Blind Omen Fyre - at 2012.07.03 15:35:00
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10. Red Triangle Alternative - in Feedback/Requests [original thread]
Ooooo, a stealth or masking skill or something. I'd love to be able to know if my flanking is really working or if it just turned into a trap for myself instead.
- by Blind Omen Fyre - at 2012.07.03 05:43:00
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11. Cover System. - in Feedback/Requests [original thread]
The stamina system is a good way to prevent spamming these slides as well. Its the limiter no other FPS will implement!
- by Blind Omen Fyre - at 2012.07.03 05:42:00
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12. I wish I could see the front of my avatar - in Feedback/Requests [original thread]
Dead Space style :D
- by Blind Omen Fyre - at 2012.07.03 04:03:00
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13. Cover System. - in Feedback/Requests [original thread]
Ronin Odachi wrote: TiMeSpLiT--TeR wrote: It will be nice addition to it. Since there's no prone position, it will be really nice to run and slide for cover similar to Killzone 3. ...As in press crouch near a wall to snap to it? Bad idea ...
- by Blind Omen Fyre - at 2012.07.03 04:02:00
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14. Red Triangle Alternative - in Feedback/Requests [original thread]
Oh hey, I'm posting again. Having a skill linking to the red triangle would be great, in this gamer's opinion. No Skill = Your line of sight creates the Red Triangle. This way you don't mistake allies for enemies. Level 1 = General sense of ene...
- by Blind Omen Fyre - at 2012.07.03 04:00:00
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15. My first day - in Feedback/Requests [original thread]
Just got in 10 hours ago and played quite a bit. Here's my first impressions. The game has several terms I don't understand and have no clue on what they do or why they are important. An internal Wiki would be awesome. Skill point numbers are in...
- by Blind Omen Fyre - at 2012.07.02 05:51:00
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